By Nick Schifani
When I saw Horizon Zero Dawn make its E3 debut in 2015 I knew that moment I was going to purchase a PS4. I was sold the second I saw the majesty this game had to offer. A young woman running around in a dystopian world filled with dinosaur-like robots! Yeah, sign me up for that one. As more news started to pile up about the game I started to realize what type of game this was going to be. "Oh no," I thought. A game heavy in RPG style, tons of puzzle, and huge open world. This was not a type of game I had much experience in up to this point. Sure, I had dipped my toes into a few, but hardly ever got far enough to speak about it. Well, I'm happy to say that is not the case with Horizon!
I'm not going to get ahead of myself here. I'm not nearly as far as I want to be now, but I'm making tons of progress. As I eluded in the previous paragraph I don't have a ton of experience in RPG style type games, though, I can certainly say I'm having abundant fun learning. Crafting weapons, leveling up, and wisely selecting how to use upgrade points has become second nature to me. I feel like Horizon is a perfect game for someone like me to jump into and learn a new style of game.
Guerrilla Games created a masterpiece. There isn’t any other way to describe it. Aloy is the perfect example of my statement. She is a terrific conduit for new and old players for a type of game like Horizon. The more she learns, the more the player learns. Nothing in the game goes without a detailed description, or fun trial and error allowing the player to get more comfortable with the game mechanics. Everything from her bow to more advanced weapons is covered by the in-game tutorial. Plus, when it comes to eliminating your foes in the game, Guerrilla created a wonderful device giving you the upper hand.
The device, known as the Focus, is bestowed to you early in the game. This tech comes from those Aloy and her people call "the ancient". The Focus, an earpiece, allows Aloy to see things other humans can't see such as hidden items, targets off in the distance, and enemy weaknesses. I know other games in the past have systems similar to this, but it feels like Horizon has perfected it. The Focus is one of the many awesome features Horizon offers players.
Over the next few days, I’ll continue to dump a copious number of hours into Horizon. I'm not sure how far from the end I am currently but I know I'm making my way. However, I almost don't want to get there. I want to continue this incredible journey I'm on with a girl named Aloy, and all the wonders that Horizon continues to put in front of me. Speaking of those wonders if you don't follow me on Twitter you’re missing out on some pretty rad pictures. I've used the in-game Photo Mode to snap a few. They aren't the best, but I like to think I have a few good ones. Check them out at @WebHeadNick86. I hope to be back with a full review, or maybe there will be a video about it on the site as well… maybe. All the best!