By Nick Schifani
How's it going, everybody!? This time last week we were giving thoughts and opinions on all things E3 2017. By all accounts, Nintendo "won" the event. They made big announcements including Metroid Prime 4, Pokemon for the Switch, and gameplay of Super Mario Odyssey. Though even with Nintendo stealing the show, it was one game, in particular, that the whole gaming industry couldn't stop talking about. That game being Spider-Man for the PS4, now titled as Marvel's Spider-Man. As a life-long Spider-Man fan this game means the world to me. You've certainly heard everything about this game, so for today, I wanted to give my thoughts about everything Spider-man we saw at E3. Join me, won't you!?
Marvel’s Spider-man was the last game shown during Sony’s conference, which is a huge honor to anyone in the gaming community. To be the game anchoring a huge press conference like this demonstrates it means a lot to not only Sony but PlayStation as well. It also communicates to the fans this is going to be a marquee game which no one should miss out on. I was ecstatic to see Spider-Man round out the show. When I realized Spider-Man was going to be saved for last, I almost thought the release date could be this fall. Alas, it was announced for 2018.
Obviously, if PlayStation was showing off Spider-Man for the second year in a row, they had to come with some gameplay footage. The footage during the conference was breathtaking! The studio behind making the game, Insomniac, showed off their incredible skills with Spider-Man. The trailer was beautiful and vibrant, during which Spider-Man fought several of Mr. Negative’s goons. I loved watching Spidey zip around using different takedown methods to depose of his enemies. Nothing makes me happier seeing the ole Web Head doing what he does best: Kicking ass and cracking jokes.
The fighting style in this game does resemble the same system as the acclaimed Batman Arkham series. The game developers seem to have armed Spider-Man with jaw-breaking combos, spider-like stealth takedowns, and quick-acting web shooters. The QTE (quick time events) shown during this preview had some people worried. People were afraid we may not be able to control the Wall-Crawler as much as we hoped. Luckily, it was put to rest once Marvel Games Executive Creative Director, Bill Rosemann, took the GameSpot stage with Kinda Funny's Greg Miller and Tim Gettys.
Rosemann and Mike Jones, Marvel Games Executive Producer, dished out some vital information, and debunked rumors regarding the game. They addressed the suit Spider-Man sports in the game, due to many gamers having expressed their disdain for the suit. Rosemann and Jones seemed to have calm the masses by simply stating the suit is important to the story of the game. They didn't change to suit to try to be different, because there is a meaning to the new suit. I don’t mind the suit, as a life-long Spider-Man fan, I've had to endure worse costume switches than this one. They quickly touched on the subject of Miles Morales’ presence in the trailer. They told Miller, Gettys, and everyone in attendance at the GameSpot stage, that Morales is indeed in the game. Unfortunately, that's where they left it.
We already know we must wait until 2018 to get our hands on the game, but no precise release date was announced. Some people think it will be next summer. I'm sticking with fall, but it's clear this game was further along than we originally believed. If PlayStation really wanted to make me go full-blown fanboy, a release date on August 11th (my birthday) would probably cause me to shriek in glee. This probably won't be the last time I write about the game this year. I could watch the gameplay trailer on an endless loop until my eyes fell out. I wasn't kidding when I said this game means the world to me. We've had Spider-Man games in the past, but those were attached to movie titles and rushed. The Activision games aside from Ultimate Spider-Man felt lost and soulless. When we got a glimpse of the game last year at E3, I knew we were in store for a terrific game with Insomniac at the helm. Even if Insomniac's Sunset Overdrive was a tad repetitive, there is no denying the game's heart and beauty. Throw Insomniac's creative team and Bill Rosemann's direction (a huge Spider-Man fan himself) into the pot, and it's clear we are going to be talking about Marvel’s Spider-Man for many years to come.
Hey! If you want to talk all things Marvel’s Spider-Man or anything Spider-Man related it's not hard to reach me. You can leave a comment below, or hit me up on Twitter. You can reach me @WebHeadNick86, or @Nerd_901. If you have any concerns for the game or want to talk how fun it’s going to be, I'm always open to chat! Take care and all the best.